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post #1 of 35 (permalink) Old 03-28-08, 09:03 AM Thread Starter
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Default Dawn Of War 2!!

Its true!!!!!
http://forums.tauonline.org/index.php?topic=63004.0

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post #2 of 35 (permalink) Old 03-28-08, 09:30 AM Thread Starter
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Default Dawn of war 2

sorry if this is the wrong place but

DAWN OF WAR 2!!!!!

http://www.neogaf.com/forum/showpost...90&postcount=1
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post #3 of 35 (permalink) Old 03-28-08, 03:27 PM
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Please don't make separate threads regarding the same topic.



I will say as gamer however that I am eagerly waiting for this one!

one thing I want is the ability to split my fire everywhere, it makes no sense that a squad of 10 guard or marines or whatever all have to fire at 1 target with everything, is the guy with the lascannon not smart enough to realize maybe he would be better off firing at the massive tank looming overhead instead of the little man no bigger than a squat running at him, or is that far too complex for the 10yr olds?

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post #4 of 35 (permalink) Old 03-28-08, 04:07 PM
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Who can spot the hidden badge? ;D
Edit:
http://forum.wh40k.se/viewtopic.php?t=2711



Quote:
It’s much better according to Relic to spend your time on your units and achieving your goal.
At the end the player has to be able to depend on cool rewards for their input.
In Dawn of War 2, awards are pieces of gear, weapons and rare artefacts
“Give the gamer the desire for more, getting better and stronger and achieving their goal will become a whole lot more intense that way!” , as so the makers said.
Back when the gamer had to be satisfied with defeating their enemies and a medal every now and then he is overwhelmed with choices of new weapons, stronger armour or upgrades.
“Let’s pimp out squads with cool stuff!” is the motto at Relic.
This aligns perfectly with the second vision, the overall feeling of your units.
Like RTS-games are build today, you usually go to battle with nameless, faceless units.
In Dawn of War 2 every single unit will get a name, a face, a unique feeling that will help create a better feeling of recognition with the gamer.
Quote:
Overview premieres in Dawn of War 2, and that is why Relic has limited the number of squads to 6.
It speaks for itself that you will fight every map and objective with these troops.
Because you never have access to a unlimited number of cannon fodder, you will be constantly busy with how you use your squads and how you are going to make sure they survive.
For the squad leader this even goes so far that he has to survive the mission to make it succeed.

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post #5 of 35 (permalink) Old 03-28-08, 08:49 PM
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Oh I'm getting excited about this. I may just buy DC and forget about SS. Theres no point in getting it if DOW2 is just around the corner. This is going to be great.
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post #6 of 35 (permalink) Old 03-30-08, 01:14 AM Thread Starter
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Sorry wraith, wont do it again,

THIS IS GOING TO BE SO COOL!!!!
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post #7 of 35 (permalink) Old 03-30-08, 05:12 PM
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wait a second, only 6 squads? That's not good, especially for guard. They'll get slaughtered


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Buy a beartrap. How will it help in retrospect? Use your imagination. I'm sure you can think of something.
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post #8 of 35 (permalink) Old 03-31-08, 08:28 PM
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And necron will be...wow.

YES! finally a game worth buying!
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post #9 of 35 (permalink) Old 03-31-08, 11:06 PM
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Wow those screenshots look amazing!!

one thing I want is the ability to split my fire everywhere, it makes no sense that a squad of 10 guard or marines or whatever all have to fire at 1 target with everything, is the guy with the lascannon not smart enough to realize maybe he would be better off firing at the massive tank looming overhead instead of the little man no bigger than a squat running at him, or is that far too complex for the 10yr olds?

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post #10 of 35 (permalink) Old 04-01-08, 02:14 AM
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This made my entire week..................

(Sic) since 1989
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