PC Space Hulk ('93) - Sound and Music Files
I have finally gotten my dusty old copy of Space Hulk to work with D-Fend the DosBox frontend. Literally had to find a 3.5 inch disk drive and pray to the Emperor for the best. I was poking through the directories of this game, one of my favorites and one I am quite excited about playing again. With the advent of high powered computing and freeware software, I am happy to say that I can pick apart the sound files. It took some tweaking in Audacity, but the voice and sound samples are in a decodable format that can be resampled to stereo .wav files. A relatively simple process and one that does not bear Inquisition or other scrutiny.
What I'd really like (and this probably borders on infringement, here) is to hear the music with some updated samples and Soundfonts. One of the best parts of that awe-inspiring game was the music, and they ought to let fan boys like us play around with it some. They appear to be .midi files but with a strange and unrecognizable (to me) header. Like some proprietary format or something.
I wonder if some cleverer hex-editing technomagus would enjoy the opportunity to examine a file like this to tell me what they think? I have even gone so far as to look up .midi headers to see how they work. The file format is close but not quite the same, and even editing the files so that they share a "normal" midi header won't make them play.
Blast you, Adepts of Mars! A pox upon you and your clever archaeotech! I will see to it that you burn on the end of a Meltagun for this! I don't know much about coding things, but I have half a mind to write a program to strip the initial bytes one by one and just replace them with a normal .midi header until I can get the thing to...
Hmm. That seems like a kludgy but plausible solution. Maybe I will let you know how my technomancy fares. Still, anyone want to offer suggestions?