Join Date: Mar 2008
Location: Manchester, UK.
Imperial Guard, Into the Breach, Dawn of War Dark Crusade.
For players of that game, you will know that it's absolute hell for Guard to win. I had a Space Marine ally who did much of the Early fight until I had a Baneblade, and 3 Basalisks.
Everytime they launched an Assault, they were beaten back by Command Squads, Assassins, Kasrkin, (with Priest, and they damn amazing), the Basalisks, Baneblade, and about 6 Heavy Weapon Teams, while the Whirlwind managed to help shred the ranks. I kept going back and forth, but they decided to do without Infiltrate spotters for much of the fight. We were against 2 Space Marines.
Next thing I saw my colleague doing was the Scout Spam, and Plasmaguns. I decided to help out, and instead of building turrets, I placed more and more of the invisible mines. Then I placed my full quota of turrets. Mounting up a couple of his squads in Rhino's, he launched them through the breach. They were destroyed by the 2 Land Raiders, 4 Predators, and what looked like 20 Space Marine Squads all with Missile Launchers.
Using the tactical scan, I spotted one base - and got my three Basalisks to target it. Over the course of 20 minutes, after sending several attacks against the base to draw warriors away, and destroy the builders, I asked my ally to get lots and lots of scouts, and prepare to drop pod them in, and Teleport his Terminators into the base.
It was quite funny seeing this go on for nearly 4 hours. In the end, I think the guard had the most casualties, (2800+), while our opponents had in the region of 1500 in total. My ally had 800. I lol'd when I realised that 2 whole Chapters and an Imperial Guard regiment had been wiped out over that time.
Resources were in the millions, as well.
It's not a black and white question really, there are different shades of anal probing,
a rectum spectrum, if you will