DA GOLDEN WAAAGH
Join Date: Nov 2012
Location: Victoria, Australia
Monster Hunter 4 Ulitimate
This is going to be a quick commentary in regards to the topic of monster hunter 4 Ultimate. The most recent English release in Capcom's Monster Hunter series. My history in regards to this series is that I've played all of the current English releases; Monster Hunter 1, Freedom Unite, Tri and Tri Ultimate, then also Portable Third (Japanese).
My personal favourite in the series is certainly Monster Hunter Freedom Unite (Monster Hunter 2 second release in English), at last check I had played around 500 hours between two characters, one close to 200 hours then my other one which has about 350, both of which I soloed up to late high rank. The second in, this is probably Monster Hunter Portable Third which apart from being in Japanese was a excellent game. I have more recently been playing Monster Hunter Tri Ultimate which I got a few months back, almost in response to the 4 Ultimate release, didn't enjoy this game too much primarily due to the under water elements, where without a 8 directional stick offered by a gamepad on the Wii-U or Wii, is very difficult to do particularly in the late game High rank and G rank upward.
So now the initial impressions of Monster Hunter 4 Ultimate; so far about 10-15 hours in with very little gear, still fighting the initial tedium that is often found right at the start of these games. So far my favourite weapons are the Long sword and Bug Stave, Long swords are certainly a quite strong weapon for people such as me who mainly solo because lack of interaction with other people through the other games which I've mentioned previously. In regard to the Bug Stave it is a interesting addition to the game, with some interesting movement options which I enjoy with the weapons that I like to use. The Stave has a few interesting options of a forward and backwards rolling attacks and then the vault, a little OP in regards to Mounting but in the full game it has certainly been tuned down since the Demo. Then there is the "Little Friend" the Kinsect a helpful little kritter who provides little buffs and a ranged attack for a Melee weapon which creates an interesting option for a weapon.
Overall the game certainly seems to have be more based off, the Unite ideas, but on the maybe a modified Tri or Portable Third engine, then there is the variation in regards to increased verticality of the areas which are used, with small hills or even cliffy areas changing up the fight. the along with the changes of the areas such as multiple levels in a single area. So for fans of the earlier games or Tri without water I believe this to be an excellent advance in the series.
So far the game is quite interesting, looking forward to getting further into the game and expanding my knowledge of the game further.
That is the end of my ramble