as the title suggests, with ESO coming out in 7 days, less if you already preordered.
I was wondering who here will be playing. ive been following ESO since I heard the announcements of it, and I played multiple times on the beta weekends.
I do think the game has a good feel to it for something that is a ES MMO hybrid, which is what it is, and what it really should be.
Ive done quite a bit of research on the game and ive realized something simple, its REALLY hard to screw up your character by not picking the right items or right buffs for your character, ill explain more on this later down the post.
to ES players:
you have to be patient and not expect to be a single player of overwhelming control being the only real human brain in the game, you have to play with millions of others in this world, some aspects needed to be balanced to keep the game fun. This also means you will not have nearly as much control of your game as your used to in the single player games. and the game might feel a bit more constrained when it comes to true exploration (anyone who plays with de-leveler mods in ES games will feel right at home though being raped for stepping too far into a higher level area.) and dungeons from what ive seen feel more open and MMOish then delving into a Dwemer ruin in the single player ES games, but this is generally done to accomidate the increased party size from 2 (with a companion in skyrim) to 4. even though I would much rather see the dungeons feel more constrained.
to MMO players:
you could say that in some ways, this game is very similar to "GW2" at an initial glance, limited action bar that you fill up with bought abilities that you can effectively own them all of, even though you are not required to. the 4 classes are really just templates and you can play any role you wish with any of the classes. ESO has the trinity in it... ish. The games designed with very low attribute caps. this means it will be better to spread your points out instead of trying to focus them, like in past mmos. And that the armor stats are much simpler, you wont find armor that gives you health, defenses, and damage buffs all rolled into one piece, instead you will have to mix and match a much smaller number of differing stats upon the item in question.
yes there is a subscription fee, Id rather pay 15 a month for a game that will be worked on, with good customer support, that ultimately is more then just a nice piece of art (like GW2, as much as the game looks pretty, thats about all there is to it)
if anyone wants more information before the game comes out, pretty much everything can be found here easier then the official site: