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post #151 of 153 (permalink) Old 01-13-14, 07:00 PM
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haha yeah i'd say Orks are by far the best and completely broken (they are working to fix this apparently, as squig bombs just ruin the game), GK second, Ad Mech a close 3rd...
Can't say I find CSM that hard to beat. However, Daemons and Lost and the Damned (especially when you switch the allies feature on and combine them) are very difficult to overcome.

And yeah I agree BAs are very fun to play, those Baal Preds are cool and all the melta is fluffy. And you can deep strike a land raider, and those deep striking gun turrets are brutal.

Have you tried DAs yet? One thing you can do with them is take plasma guns in assualt squads: So you can basically just build 4 squads of assualt marines and give them x4 plasma guns and melta bombs, and turn off the charge orders, so they basically turn into a really powerful shooty unit that can also melta bomb vehicles, and if anyone assaults them they can hold there own. So basically they become great at everything lol slightly broken, especially when you combine them with lascannon devastators. Then they really can take out anything through saturation of plasma and lascannon fire.

The game in general rewards shooting, which I guess is a testament to 6th edition IRL.

Sadly, titans don't really work in single player as the computer AI doesnt ever build them (other than Orks, which absolutely do not need them with all the squig spam bullshit lol). However it is pretty fun to build one just for the lolz.
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post #152 of 153 (permalink) Old 01-13-14, 07:39 PM
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This game is amazingly fun again. Thank you.

Also, we should figure out how to do this online.

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

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post #153 of 153 (permalink) Old 01-13-14, 09:44 PM
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Yeah agreed, I might give it a spin in a bit.
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