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post #21 of 34 (permalink) Old 03-21-12, 06:50 PM
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Originally Posted by Fire Tempered View Post

I'm more interested in this:

Quote:
This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue."

In other words could this mean we'll see Mass Effect 4? Or one set in the future time of the 'Stargazer'?

Personally, I liked the endings... though it would be nice to get some closure and loose ends tied up. I'm not rooting for a 'Happily Ever After' ending.. but having Shepard reunited with the gang would be nice.
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post #22 of 34 (permalink) Old 03-21-12, 11:01 PM
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Originally Posted by GrizBe View Post
I'm more interested in this:




In other words could this mean we'll see Mass Effect 4? Or one set in the future time of the 'Stargazer'?

Personally, I liked the endings... though it would be nice to get some closure and loose ends tied up. I'm not rooting for a 'Happily Ever After' ending.. but having Shepard reunited with the gang would be nice.
There was always a plan to make more Mass Effect games, 1-3 was supposed to be Shepard's story.
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post #23 of 34 (permalink) Old 03-22-12, 04:14 AM
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I loved the game all the way through, until the end. It was the biggest pile of nonsensical shit I have ever seen. They really dropped the ball on the ending. None of your choices mattered and the whole thing made zero sense. I have no issue with Shepard dying, in DA:O I sacrificed my Warden every time, but Bioware took away the choice, which was at the heart of the ME games. This rumoured dlc better be good, assuming it even comes out.

After the pile of crap that was DA:2, and them chopping off the From Ashes dlc, this was the last straw for me. In the past 18 months Bioware has basically said "fuck you" to all of their fans, and if this new ending dlc costs money, I will be furious.

They flat out lied about ME3's ending, and if they're going to fix it to what they promised, then it better not cost a dime.

Last edited by CaptainQuackers; 03-22-12 at 04:20 AM.
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post #24 of 34 (permalink) Old 03-22-12, 04:52 AM
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After the pile of crap that was DA:2, and them chopping off the From Ashes dlc, this was the last straw for me. In the past 18 months Bioware has basically said "fuck you" to all of their fans, and if this new ending dlc costs money, I will be furious.
They didn't chop of From Ashes from the game. The idea of the Prothean was in an earlier script and was cut, that's why he became DLC. He's a nice addition for the fans that have played from ME1 on, because of his quotes that talk about his cycle, but he adds nothing to the story of the actual game.

I got him because I bought the collectors edition, and I didn't use him much. All he was good for was snide remarks like "Aww, Asari can write now" or "I remember when humans lived in caves."

and I liked DA2. It might not have been DA:O (which I didn't like, if I wanted BG 2, I would have played BG 2) but it was a respectful game in it's own right.
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post #25 of 34 (permalink) Old 03-22-12, 05:13 AM
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It was completed before the game was out and it's vital to the game's lore, it should be on the disc. My father bought the collector's edition and I have watched him play through the "dlc", Javik is absolutely vital. He reveals so much about the Protheans and having to pay extra for an entire character that you can't get on the disc is disgraceful. And before you start shouting "Zaeed, Zaeed!", he came new with the game. He was put in there as a deterrent against buying pre-owned copies, not to mention he wasn't a bloody Prothean.

And on DA2, that's you're opinion and it's you're right to hold it. I personally despised every single part of that game, the story (or lack thereof), the combat, the characters and of course the shameless reusing of environments. I adored DA:O, to this day it's still my second favourite game, behind ME2. I have loved the ME series for 4 years, and the ending and the Prothean debacle was a disgrace.
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post #26 of 34 (permalink) Old 03-22-12, 05:09 PM
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It was completed before the game was out and it's vital to the game's lore, it should be on the disc. My father bought the collector's edition and I have watched him play through the "dlc", Javik is absolutely vital. He reveals so much about the Protheans and having to pay extra for an entire character that you can't get on the disc is disgraceful. And before you start shouting "Zaeed, Zaeed!", he came new with the game. He was put in there as a deterrent against buying pre-owned copies, not to mention he wasn't a bloody Prothean.
The content was completed while ME3 was being certified by Microsoft and Sony for release on their consoles and then manufactured for retail release. The process usually takes an average of 3 months (give or take), which they spent working and completing From Ashes for an intended Day 1 release. Meaning the game itself was finished back in mid-late December and could have, in theory, been given a PC release then (as PC requires no certification).

And lets be real, nothing in the game changes if you have Javik. He does not give you insight into the Crucible ("It was never completed in my cycle, I don't know what it does or what the Catalyst is"), doesn't help you in social situations, doesn't make missions where he should know something important (Thessia) any easier, the guy is just an additional character that's brand new (like Vega). Hell, he's not even covered in the official Players Guide (Collectors or otherwise) so no, he's not "vital".

He's a nice gift for fans of the series but he is in no way vital to the story of Mass Effect 3. He may be "vital" to the lore of the series as a whole, giving us some insight into the Prothean cycle (Which could have been covered in a codex entry or talking to the
), but claiming he's vital the story of ME3 is a stretch at best and an outright lie at worst.
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post #27 of 34 (permalink) Old 03-22-12, 06:58 PM
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Pretty much what Wus said... Javik isn't vital in the slightest. Hell, I used him once for one mission just to try him out and never bothered again. Even his between mission talks were mostly misable in my opinion. While its kinda cool to have a prothean character, really the only reason I've found for the DLC, is to have the particle rifle.

But yeah, all of Javiks part could have been filled by the 'spoiler'.
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post #28 of 34 (permalink) Old 03-23-12, 05:47 AM
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Have you got any evidence of that? Because if I recall correctly Javik's lines and voice acting was leaked AGES ago. Bioware has been acting extremely dodgy lately, and if they don''t fix things they will lose a lot of fans.
This video pretty much sums up my feelings on the whole From Ashes thing. And I disagree on Javik, e reveals much about Prothean culture, and the cutscenes on Eden Prime are excellent and reveal a bit of info.
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post #29 of 34 (permalink) Old 03-23-12, 02:14 PM
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I'm going to direct you to a post I made concerning DLC in the "DLC is becoming truly a ripoff" Thread:


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So we got 2 people, who don't work in the gaming industry in any capacity, let alone as a programmer or producer or director, or even work for EA/Bioware (the main "villain" in this instance) making claims one way or the other as to if something was pulled from a finished title to make DLC.

To be fair, I do not work in the industry in any capacity. I do have some insight into game design though so I'm going to share some info I feel may be helpful.

Now to give people something to think about, DLC is NOT created in a vacuum. Most idea's for DLC comes off the cutting room floor of the main game. This means that many of the DLC ideas could have been (and most likely were) ideas that were meant to be put into the release build of the game, but for whatever reason did not make it.

This also means that the designs/animations/VO could have been (and usually is) done BEFORE the decision was made that the content wouldn't be put into the game. They may not (and most likely don't) have any actual content done (like missions) at this phase but rather cut the concept itself from the main game, as it doesn't mesh with their plans for the game.

Should they delete any animations, VO work, or designs that don't make it into their games after they are completed, just because they've elected not to use them as part of the main game? Hell no. All of that has already been built into the game prior the creation of missions and events, so scrapping it would do nothing for the game. They could remove those graphics and VO work, but if the character may be used for DLC at a later date why make the download bigger?

DLC is made from these concepts that the directors and producers have opt'ed to cut for various reasons. If you feel that this entitles you to have free access to every DLC put out because it's not a "new" concept 100% independently (read: from the ground up) developed after the main game is completed well that's your thing.

As to DLC being released on Day 1 there is a logical reasoning behind this (and I would recommend this link for your viewing pleasure). A games "shelf life" is very short in the current market, unlike a decade ago (or longer) where a combo of limited means of getting a game and a limited number of releases per year meant people were playing games for a longer period of time. In the current market with services like Gamefly and Redbox, access to demo's of new games to play before release, and publishers like EA and Activision pumping out several AAA titles per year, single player games are meant to be turned over within 2 months of release to ensure "gamers" pick up the next big title (I know this from my time at gamestop). Given that time frame, the best time for DLC sales would be within that window, when the maximum amount of people have the game to purchase such DLC. Selling DLC 6 months to 1 year down the road won't have the same financial gain for the company, as most people would have sold the game, or given up on it entirely for something new.

Now, to the meat of the issue, the "From Ashes" DLC for ME3. Game Informer got the following information from EA concerning the DLC (Link):

Quote:
"From Ashes is a 600 MB+ download with all new content, including the mission on Eden Prime, new dialogue options and conversations with Javik, new cinematics, the Prothean weapon, and new appearances for all squad members. All of the above content was completed while the main game was in certification and are not available on the disc.

"As stated previously, in order to seamlessly integrate Javik into the core campaign, certain framework elements and character models needed to be put on disc. We did something similar with Zaeed and Kasumi in Mass Effect 2."
I personally feel that this is a more then sufficient explanation as to why there is animation and VO work for the DLC character on disc for ME3. If people don't like the explanation, that's their business.
As to Javik's importance to the story, I think we're going to have to agree to disagree. Your idea on "vital" to the story seems to be different on a fundamental level then mine, so we will most likely never see eye to eye on the subject.

Edit: LoLs, this video is actually pretty funny. Makes no mention of Kasumi having both models and VO on the ME2 disc but not being released as DLC for months after, despite how she was supposed to be a launch character. She can even be hacked as a selectable squad mate without downloading her, like Javik. And demanding that content should be free because it was developed with the "development budget" is stupid, as that same budget could have been made with DLC development in mind. DVD releases for movies are also developed under the "development budget" should we get them for free because we bought a movie ticket?

Last edited by Wusword77; 03-23-12 at 05:14 PM.
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post #30 of 34 (permalink) Old 03-25-12, 12:00 AM
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I love the ME games and honestly thought that ME3 was one of the best games I have played to date, period. Until the end. Once you get to the fucking Star Child the game takes all your choices, all your decisions, everything you have worked for in the ME universe and chucks it out the window. It then becomes "you have these 3 choices available to you because I say so", completely turning its back on what made the games great in the first place. When I got to the end and the Star Child showed up, I couldn't help but think "wtf is this?" the entire time which only got worse with the ending cutscenes. Like the rest of the above posts mentioned the ending was filling with plotholes, made no sense, and was generally horrible overall. I chose the Destroy option, watched the end and thought "ok, yeah, wow that ending sucked".

When I went back and chose the Control option and saw that the ONLY real change to the ending was the colour of the fucking space magic I felt like I had been kicked in the gut. Honestly, I literally felt sick to my stomach. That was hands down the worst shit ever. So much for the 16 endings we were promised that were all lead to by the choices you make throughout the rest of the game(s). And I am sorry, there NEEDS to be multiple endings from Shep and Galaxy dying to Shep living happily ever after with his/her love interest. I want to see what happens to the Galaxy after the Reapers are taken care of, I want to see what happens to my friends and crew, I want to have some FUCKING CLOSURE!!!!

I am one of the folks who doesn't mind the very last bit with the Stargazer talking about the Shepard, I think that is actually a nice touch. It is the rest that is shit.

one thing I want is the ability to split my fire everywhere, it makes no sense that a squad of 10 guard or marines or whatever all have to fire at 1 target with everything, is the guy with the lascannon not smart enough to realize maybe he would be better off firing at the massive tank looming overhead instead of the little man no bigger than a squat running at him, or is that far too complex for the 10yr olds?

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