A friend and I got into a discussion about how the rules work for Skarbrand.
Specifically, how his rage level effects everythig else. His argument is that the number of attacks from Slaughter and the chance for Total Carnage are dependant on the level of rage, and not on the number of wounds suffered. Therefore, in his first combat, he will be Incandescent, get 8 attacks from Slaughter, and can get Total Carnage on a 1+.
I understood it to mean that while he will be Incandescent for his first combat, since he has suffered 0 wounds (presumably) Slaughter will only have 4 attacks and Total Carnage will be on a 5+.
It is mostly relivant because the idea of a guaranteed 24 unsavable wounds from carnage is not very appealing, and it is sutprisingly easy to achieve. From how I understand the damage chart, Skarbrand being Incandescent basically means he gets 5/6 rage abilities his first combat and thats it. Nowhere does it say that dlaughter and carnage look at the rage level. In fact, they are on the "Damage Table", which I assume means its damage based, not rage based.
Specifically, how his rage level effects everythig else. His argument is that the number of attacks from Slaughter and the chance for Total Carnage are dependant on the level of rage, and not on the number of wounds suffered. Therefore, in his first combat, he will be Incandescent, get 8 attacks from Slaughter, and can get Total Carnage on a 1+.
I understood it to mean that while he will be Incandescent for his first combat, since he has suffered 0 wounds (presumably) Slaughter will only have 4 attacks and Total Carnage will be on a 5+.
It is mostly relivant because the idea of a guaranteed 24 unsavable wounds from carnage is not very appealing, and it is sutprisingly easy to achieve. From how I understand the damage chart, Skarbrand being Incandescent basically means he gets 5/6 rage abilities his first combat and thats it. Nowhere does it say that dlaughter and carnage look at the rage level. In fact, they are on the "Damage Table", which I assume means its damage based, not rage based.