Join Date: Dec 2009
Location: Dallas-Fort Worth Area
As a general rule, the Slaan and oldblood combo (two disciplines on the Slaan the one with +1 dice per casting attempt and becalming, take the plaque for the extra spell instead of the loremaster discipline, and crown of command and good armour and ward save on the oldblood) at 2500+ is so good for the lord levels and the cheap scroll/cube caddy skink priests with lore of heavens (iceshard and harmonic convergence and curse are so good) is enough. Your best units are pairs or triplets (if allowed and your opponent will not get ticked off) of salamanders in 8th edition. With lots of hordes and ranked up cheap infantry on the battlefield, the salamanders (especially with the armour save reduction n units hit) as skirmishers with march and shoot, flaming ranged breath weapon template hits, misfires just eating skink handlers (which are shared by the sallies), the ability to allocate wounds to the handlers if hit, and their combat abilities are almost broken.
I have yet to see the special characters worthwhile given the points spent on the oldblood, slaan and cheap skink priests and sallies plus the core requirement and decent temple guard unit.