50pt Cygnar, Kraye cavalry jacks - Wargaming Forum and Wargamer Forums
 
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post #1 of 2 (permalink) Old 02-17-11, 07:12 AM Thread Starter
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50pt Cygnar, Kraye cavalry jacks

I love the Jeremiah Kraye model and have started using him as my caster of choice for the time being. His nicest feature/rule is that all jacks in his battlegroup gain cavalry rules (impact attacks, ride by attacks and tall in the saddle) with light jacks being able to run for free and benefiting from light cavalry rules. It makes light jacks like hunters an utter nightmare for some opponents to bring down.

Kraye
Ol'Rowdy
Cyclone
Cyclone
Hunter
Hunter
Sentinel
Squire

Alran Strangewayes
Black 13th
3 Stormsmith stormcallers

Gorman Di'Wulfe

Any thoughts or feedback would be greatly appreciated. (I'm a little light on heavy hitting melee damage but do have the hunters to help crack armour on medium and large bases.)
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post #2 of 2 (permalink) Old 03-10-11, 12:46 AM Thread Starter
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After a few games I'm updating the list in the optimistic hope that large number of views to this thread indicate at least interest in the list.

The force has been a bit hit and miss. The hunters whilst fun and virtually unassailable due to parry and light cavarly movement just don't have the damage output for me to deal with the many hard targets opponents were bringing at this points level. So out went the hunters and in came a stormclad. This left 2pts spare which originally went on a minimum unit of mechanics but has now seen the stormsmiths replaced with them for Katherine Laddermore. The list now looks like this.

Kraye
Stormclad
Ol'Rowdy
Cyclone
Cyclone
Sentinel
Squire

Black 13th
Arlan Strangewayes
Katherine Laddermore
Gorman Di'Wulfe

This most recent list has seen me finally pull off the 'jack bullet' Kraye is supposedly quite famous for, thanks totally to my opponents unfamiliarity with his cavalry rules or a 17" threat from a stormclad. The other game was a slugfest against Khador in which scenario played the defining part and I have to remember how fragile Cygnar jacks are, even Rowdy. On the other hand it's also easy to under-estimate the usefulness of headbutts. (Particularly when the jack in question can move off after making one.)
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