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post #1 of 6 (permalink) Old 01-31-12, 09:18 PM Thread Starter
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1500 pts. Khorne Compet.

Hi guys I have a 1500pt. tournament coming up and I want to show the power of Khorne. I am looking for any advice you might have. Bear in mind I do not like the Oblits.

HQ 1 Kharn 165pts

Hq 2 Chaos Lord w/ MoK, DW 140pts

Troop 1 8 Bezerks and 1 champ w/ PF,MB
w/ Rhino w/ CW 279pts

Troop 2 8 Bezerks and 1 champ w/ PF,MB
w/ Rhino w/ CW 279pts

Troop 3 9 Bezerks and 1 champ w/ PF,MB
w/ Rhino w/ CW 300pts

Elite 1 5 Chaos Chosen w/ MoK, 5 MG 170pts

Elite 2 5 Chaos Chosen w/ MoK, 5 MG 170pts
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post #2 of 6 (permalink) Old 02-05-12, 11:18 AM
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Seems to be brutal and in your opponent's face.

My real concern would be the lack of range; if you face a fast moving army you could get whittled before you can make contact. However I cannot think of a way to improve that and still be pure Khorne.
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post #3 of 6 (permalink) Old 02-07-12, 09:45 PM Thread Starter
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Thanks for the advice. I will give it a try and see how it goes.
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post #4 of 6 (permalink) Old 02-08-12, 01:28 AM
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I would drop the Lord and a unit of chosen to get some Havocs, otherwise you will get torn apart by most long range armies.

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post #5 of 6 (permalink) Old 02-08-12, 06:01 PM Thread Starter
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That's a good Idea. I will play around with the points and see what I get.
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post #6 of 6 (permalink) Old 02-08-12, 08:41 PM
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Originally Posted by snakekiller95531 View Post
That's a good Idea. I will play around with the points and see what I get.
It will only be DOW games that you have to worry, otherwise just poping your chosen nice and close with 10 MGs at the start of the game will eat quite a bit for dinner...

But saying that dropping the lord for havoc's or a vindicator would be a good idear

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